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Nintendo Co., Ltd., together with its subsidiaries, develops, manufactures, and sells home entertainment products in Japan, the Americas, Europe, and internationally. It also offers video game platforms, playing cards, Karuta, and other products; and handheld and home console hardware systems and related software. The company was formerly known as Nintendo Playing Card Co., Ltd. and changed its name to Nintendo Co., Ltd. in 1963. Nintendo Co., Ltd. was founded in 1889 and is headquartered in Kyoto, Japan. more
Time Frame | NTDOY | Sector | S&P500 |
---|---|---|---|
1-Week Return | 2.25% | 0.81% | 1.64% |
1-Month Return | -10.45% | -1.55% | -2.94% |
3-Month Return | -8.58% | 3.41% | 3.53% |
6-Month Return | 21.05% | 27.17% | 22.95% |
1-Year Return | 17.56% | 44.05% | 26.43% |
3-Year Return | -9.59% | 7.43% | 26.19% |
5-Year Return | 59.1% | 64.96% | 86.42% |
10-Year Return | 570.09% | 68.9% | 224.48% |
Mar '19 | Mar '20 | Mar '21 | Mar '22 | Mar '23 | 5YR TREND | |
---|---|---|---|---|---|---|
Total Revenue | 1.20T | 1.31T | 1.76T | 1.70T | 1.60T | [{"date":"2019-03-31","value":68.26,"profit":true},{"date":"2020-03-31","value":74.39,"profit":true},{"date":"2021-03-31","value":100,"profit":true},{"date":"2022-03-31","value":96.39,"profit":true},{"date":"2023-03-31","value":91.06,"profit":true}] |
Cost of Revenue | 705.78B | 673.91B | 798.98B | 757.10B | 724.48B | [{"date":"2019-03-31","value":88.34,"profit":true},{"date":"2020-03-31","value":84.35,"profit":true},{"date":"2021-03-31","value":100,"profit":true},{"date":"2022-03-31","value":94.76,"profit":true},{"date":"2023-03-31","value":90.68,"profit":true}] |
Gross Profit | 494.78B | 634.60B | 959.93B | 938.24B | 877.20B | [{"date":"2019-03-31","value":51.54,"profit":true},{"date":"2020-03-31","value":66.11,"profit":true},{"date":"2021-03-31","value":100,"profit":true},{"date":"2022-03-31","value":97.74,"profit":true},{"date":"2023-03-31","value":91.38,"profit":true}] |
Gross Margin | 41.21% | 48.50% | 54.58% | 55.34% | 54.77% | [{"date":"2019-03-31","value":74.47,"profit":true},{"date":"2020-03-31","value":87.63,"profit":true},{"date":"2021-03-31","value":98.61,"profit":true},{"date":"2022-03-31","value":100,"profit":true},{"date":"2023-03-31","value":98.96,"profit":true}] |
Operating Expenses | 245.07B | 282.23B | 319.29B | 345.48B | 372.82B | [{"date":"2019-03-31","value":65.74,"profit":true},{"date":"2020-03-31","value":75.7,"profit":true},{"date":"2021-03-31","value":85.64,"profit":true},{"date":"2022-03-31","value":92.67,"profit":true},{"date":"2023-03-31","value":100,"profit":true}] |
Operating Income | 249.70B | 352.37B | 640.63B | 592.76B | 504.38B | [{"date":"2019-03-31","value":38.98,"profit":true},{"date":"2020-03-31","value":55,"profit":true},{"date":"2021-03-31","value":100,"profit":true},{"date":"2022-03-31","value":92.53,"profit":true},{"date":"2023-03-31","value":78.73,"profit":true}] |
Total Non-Operating Income/Expense | 35.20B | 24.11B | 46.22B | 84.66B | 121.76B | [{"date":"2019-03-31","value":28.91,"profit":true},{"date":"2020-03-31","value":19.8,"profit":true},{"date":"2021-03-31","value":37.96,"profit":true},{"date":"2022-03-31","value":69.53,"profit":true},{"date":"2023-03-31","value":100,"profit":true}] |
Pre-Tax Income | 271.77B | 361.27B | 681.30B | 674.39B | 600.76B | [{"date":"2019-03-31","value":39.89,"profit":true},{"date":"2020-03-31","value":53.03,"profit":true},{"date":"2021-03-31","value":100,"profit":true},{"date":"2022-03-31","value":98.98,"profit":true},{"date":"2023-03-31","value":88.18,"profit":true}] |
Income Taxes | 77.20B | 102.59B | 200.88B | 196.67B | 167.96B | [{"date":"2019-03-31","value":38.43,"profit":true},{"date":"2020-03-31","value":51.07,"profit":true},{"date":"2021-03-31","value":100,"profit":true},{"date":"2022-03-31","value":97.9,"profit":true},{"date":"2023-03-31","value":83.61,"profit":true}] |
Income After Taxes | 194.57B | 258.68B | 480.42B | 477.71B | 432.80B | [{"date":"2019-03-31","value":40.5,"profit":true},{"date":"2020-03-31","value":53.85,"profit":true},{"date":"2021-03-31","value":100,"profit":true},{"date":"2022-03-31","value":99.44,"profit":true},{"date":"2023-03-31","value":90.09,"profit":true}] |
Income From Continuous Operations | 194.57B | 258.68B | 480.42B | 477.71B | 432.80B | [{"date":"2019-03-31","value":40.5,"profit":true},{"date":"2020-03-31","value":53.84,"profit":true},{"date":"2021-03-31","value":100,"profit":true},{"date":"2022-03-31","value":99.44,"profit":true},{"date":"2023-03-31","value":90.09,"profit":true}] |
Income From Discontinued Operations | - | - | - | - | - | [{"date":"2019-03-31","value":"-","profit":true},{"date":"2020-03-31","value":"-","profit":true},{"date":"2021-03-31","value":"-","profit":true},{"date":"2022-03-31","value":"-","profit":true},{"date":"2023-03-31","value":"-","profit":true}] |
Net Income | 194.01B | 258.64B | 480.38B | 477.69B | 432.77B | [{"date":"2019-03-31","value":40.39,"profit":true},{"date":"2020-03-31","value":53.84,"profit":true},{"date":"2021-03-31","value":100,"profit":true},{"date":"2022-03-31","value":99.44,"profit":true},{"date":"2023-03-31","value":90.09,"profit":true}] |
EPS (Diluted) | 1.82 | 2.52 | 0.96 | 4.32 | 2.72 | [{"date":"2019-03-31","value":42.13,"profit":true},{"date":"2020-03-31","value":58.21,"profit":true},{"date":"2021-03-31","value":22.22,"profit":true},{"date":"2022-03-31","value":100,"profit":true},{"date":"2023-03-31","value":62.85,"profit":true}] |
These ratios help you determine the liquidity of the company. Higher is better.
NTDOY | |
---|---|
Cash Ratio | 3.80 |
Current Ratio | 4.76 |
Quick Ratio | 4.43 |
These ratios help you understand the company's efficiency in using its assets to generate returns. Higher is better. For ROE, average long term is around 14%, less than 10% is poor.
NTDOY | |
---|---|
ROA (LTM) | 11.91% |
ROE (LTM) | 21.26% |
These ratios help you understand the company's liabilities, gauging the riskiness of the investment.
NTDOY | |
---|---|
Debt Ratio Lower is generally better. Negative is bad. | 0.19 |
Common Equity/Total Assets Higher is better. Lower can suggest investment is riskier. | 0.81 |
These ratios help you understand the company's valuation. Lower may indicate cheaper stocks.
NTDOY | |
---|---|
Trailing PE | 17.45 |
Forward PE | 26.32 |
P/S (TTM) | 0.03 |
P/B | 3.57 |
Price/FCF | 9 |
EV/R | 0.03 |
EV/Ebitda | 0.07 |
Zoom in / Range is important, especially when talking about relative console sales. Urich Lawson | Getty Images Yesterday Microsoft Announce It achieved a 31 percent discount on Xbox hardware in the first quarter of 2024 (ending March) from the previous year, a decline it says was “driven by a decline in the volume of consoles sold.” And it''s not because the console sold well a year ago either; Xbox revenue for the first calendar quarter of 2023 It was already down 30 percent From the previous year. Both of these data points speak to a console struggling to significantly grow its player base during what should, historically, be its strongest sales period. But getting broader context for these numbers is a bit difficult because of the way Microsoft announces its Xbox sales numbers (i.e. only in terms of quarter-over-quarter changes in total console hardware revenue). Comparing these annual shifts to the unit sales numbers that Nintendo and Sony announce every quarter isn''t exactly easy.
Image: Facepunch Studios The popular physics sandbox game Garry’s Mod is pulling all of its Nintendo-related add-ons following copyright takedown requests from the gaming giant. On Wednesday, the developers of Garry’s Mod made a post on Steam saying users “may have noticed that certain Nintendo related workshop items have recently been taken down,” adding that “this is not a mistake,” as the takedowns came from Nintendo. “Honestly, this is fair enough. This is Nintendo’s content and what they allow and don’t allow is up to them,” the post reads. “They don’t want you playing with that stuff in Garry’s Mod — that’s their decision, we have to respect that and take down as much as we can. This is an ongoing process, as we have 20 years of uploads to go through.” I… Continue reading…
Video game sales have been explosive. In 2023, sales came in at $57.2 billion , according to the Entertainment Software Association and Circana . That includes all types of gaming sales, including downloadable content, subscription spending across consoles, cloud, mobile, PC, virtual reality, gaming hardware and video game accessories. Even more impressive, that number was greater than the $56.6 billion in sales for 2022 , which was solid news for some of the top gaming stocks. “Great content is what drives the video game market, and 2023’s release slate was one of the best in industry history,” said Mat Piscatella, executive director, video games at Circana . “While mobile, console and PC platforms remain the way most people engage with gaming today, new technologies are expanding the ways people can play. The future continues to be very bright.” Even better, there are many more games set for release this year, which could catapult sales even higher. We’re also hoping to hear more about the industry’s 800 lb. gorilla, Grand Theft Auto VI (GTA), which could crush sales expectations.
The handheld console introduced millions to the joy of video games, and remains one of the best-selling consoles ever On April 21, 1989, Nintendo released a chunky grey game-playing rectangle to stores in Japan. It’s fair to say that nobody expected much of it. Internally, at Nintendo’s Kyoto HQ, the portable console was reportedly not a well-loved project. But within two weeks, it had sold out its entire 300,000-unit initial run. The Game Boy would arrive later that year in the US, and across the rest of the world over the next couple of years. Everywhere it went, it proved just as popular. Thirty-five years and almost 120m sales later, it is still the fourth best-selling games console in history. Like Sony’s Walkman, the Game Boy is a tech design icon of its time, still instantly recognisable from its silhouette alone. Developed by a team led by Satoru Okada and Gunpei Yokoi in Kyoto, the Game Boy is perhaps the preeminent example of Yokoi’s “lateral thinking with withered technology” maxim, a do-more-with-less technological principle that endures at Nintendo to this day .
It may not offer obstacle avoidance and the same specs as the Pro model, but the Mini 3 still easily folds down when it’s time to hit the road. | Image: DJI Happy Saturday, dear readers! The big news on the drone beat this month was the official launch of DJI’s Avata 2 , a new FPV drone that’s slicker, more stable, and longer-lasting than the original model released in 2022 . That said, I wouldn’t consider it a beginner drone at $999, even if it is noticeably cheaper than its last-gen counterpart. If you are after a true beginner drone, however, the DJI Mini 3 is currently on sale at Amazon and Best Buy with DJI’s screen-equipped RC controller for around $549 ($60 off) — an all-time low. While not as capable as the DJI Mini 4 Pro or even the DJI Mini 3 Pro , the consumer-focused Mini 3 remains an excellent entry-level drone for budding aerial photographers or anyone who is simply drone-curious. The foldable, ultra-portable quadcopter weighs a mere 249 grams (around 8.8 ounces), yet can still handle wind resistance of up to 10.7m/s.
NINTENDO Switch players have had an excellent 2024 so far, and that’s without any major first-party announcements.This is why everyone was excited f
Illustration by Alex Castro / The Verge New year, new Nintendo indie showcase. Nintendo’s getting a jump start on the summer video game announcement season with its Indie World showcase event . Earlier this year, Nintendo put on its first Direct showcase , announcing a remaster of Epic Mickey , a sequel to Endless Ocean , and that a couple of Xbox exclusives — Grounded and Pentiment — would be arriving on the Switch. As with every Nintendo showcase announcement since checks watch 2019, rumors are swirling that this Indie World will finally be the one in which we get a release date for Hollow Knight: Silksong . And though we’ve been disappointed before, there’s a chance this time will be different. Silksong has recently received ratings in South Korea and Australia , while Xbox has finally allowed players to wishlist the game .
Nintendo Co ADR (NTDOY) share price today is $12.25
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The 52-week high price of Nintendo Co ADR (NTDOY) is $15.01. The 52-week low price of Nintendo Co ADR (NTDOY) is $10.03.
The price-to-earnings (P/E) ratio of Nintendo Co ADR (NTDOY) is 17.4493
The price-to-book (P/B) ratio of Nintendo Co ADR (NTDOY) is 3.57
The dividend yield of Nintendo Co ADR (NTDOY) is 2.91%
The market capitalization of Nintendo Co ADR (NTDOY) is $56.50B
The stock symbol (or ticker) of Nintendo Co ADR is NTDOY